UndoEvent for setting all positions on a EM::Horizon3D section.
More...
UndoEvent for setting all positions on a EM::Horizon3D section.
<>
◆ SetAllHor3DPosUndoEvent() [1/4]
| EM::SetAllHor3DPosUndoEvent::SetAllHor3DPosUndoEvent |
( |
Horizon3D * |
, |
|
|
Array2D< float > * |
|
|
) |
| |
◆ SetAllHor3DPosUndoEvent() [2/4]
| EM::SetAllHor3DPosUndoEvent::SetAllHor3DPosUndoEvent |
( |
Horizon3D * |
, |
|
|
Array2D< float > * |
, |
|
|
const RowCol & |
oldorigin |
|
) |
| |
◆ SetAllHor3DPosUndoEvent() [3/4]
◆ SetAllHor3DPosUndoEvent() [4/4]
◆ ~SetAllHor3DPosUndoEvent()
| EM::SetAllHor3DPosUndoEvent::~SetAllHor3DPosUndoEvent |
( |
| ) |
|
|
protected |
◆ getObjectID()
| ObjectID EM::SetAllHor3DPosUndoEvent::getObjectID |
( |
| ) |
const |
|
overridevirtual |
◆ getStandardDesc()
| const char* EM::SetAllHor3DPosUndoEvent::getStandardDesc |
( |
| ) |
const |
|
overridevirtual |
◆ reDo()
| bool EM::SetAllHor3DPosUndoEvent::reDo |
( |
| ) |
|
|
overridevirtual |
◆ setArray()
| bool EM::SetAllHor3DPosUndoEvent::setArray |
( |
const Array2D< float > & |
, |
|
|
const RowCol & |
origin |
|
) |
| |
|
protected |
◆ unDo()
| bool EM::SetAllHor3DPosUndoEvent::unDo |
( |
| ) |
|
|
overridevirtual |
◆ horizon_
| Horizon3D* EM::SetAllHor3DPosUndoEvent::horizon_ |
|
protected |
◆ newarr_
| Array2D<float>* EM::SetAllHor3DPosUndoEvent::newarr_ |
|
protected |
◆ neworigin_
| RowCol EM::SetAllHor3DPosUndoEvent::neworigin_ |
|
protected |
◆ oldarr_
| Array2D<float>* EM::SetAllHor3DPosUndoEvent::oldarr_ |
|
protected |
◆ oldorigin_
| RowCol EM::SetAllHor3DPosUndoEvent::oldorigin_ |
|
protected |
◆ sid_