UndoEvent for setting all positions on a EM::Horizon3D section.
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UndoEvent for setting all positions on a EM::Horizon3D section.
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◆ SetAllHor3DPosUndoEvent() [1/4]
EM::SetAllHor3DPosUndoEvent::SetAllHor3DPosUndoEvent |
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Horizon3D * |
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Array2D< float > * |
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◆ SetAllHor3DPosUndoEvent() [2/4]
EM::SetAllHor3DPosUndoEvent::SetAllHor3DPosUndoEvent |
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Horizon3D * |
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Array2D< float > * |
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const RowCol & |
oldorigin |
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◆ SetAllHor3DPosUndoEvent() [3/4]
◆ SetAllHor3DPosUndoEvent() [4/4]
◆ ~SetAllHor3DPosUndoEvent()
EM::SetAllHor3DPosUndoEvent::~SetAllHor3DPosUndoEvent |
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◆ getObjectID()
ObjectID EM::SetAllHor3DPosUndoEvent::getObjectID |
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const |
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overridevirtual |
◆ getStandardDesc()
const char* EM::SetAllHor3DPosUndoEvent::getStandardDesc |
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const |
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overridevirtual |
◆ reDo()
bool EM::SetAllHor3DPosUndoEvent::reDo |
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overridevirtual |
◆ setArray()
bool EM::SetAllHor3DPosUndoEvent::setArray |
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const Array2D< float > & |
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const RowCol & |
origin |
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◆ unDo()
bool EM::SetAllHor3DPosUndoEvent::unDo |
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◆ horizon_
Horizon3D* EM::SetAllHor3DPosUndoEvent::horizon_ |
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◆ newarr_
Array2D<float>* EM::SetAllHor3DPosUndoEvent::newarr_ |
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◆ neworigin_
RowCol EM::SetAllHor3DPosUndoEvent::neworigin_ |
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◆ oldarr_
Array2D<float>* EM::SetAllHor3DPosUndoEvent::oldarr_ |
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◆ oldorigin_
RowCol EM::SetAllHor3DPosUndoEvent::oldorigin_ |
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◆ sid_