3D horizon painter
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bool | addDataToMarker (const BinID &, const Coord3 &, const PosID &, const Horizon3D &, Marker3D &, bool newmarker, int idx=-1) |
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bool | addDataToMarker (const BinID &, const Coord3 &, const PosID &, const Horizon3D &, Marker3D &, int idx=-1) |
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bool | addPolyLine () |
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void | changePolyLineColor () |
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void | changePolyLinePosition (const EM::PosID &pid) |
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Marker3D * | create3DMarker (const EM::SectionID &) |
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void | generateNewMarker (const Horizon3D &, const SectionID &, SectionMarker3DLine &, Marker3D *&) |
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void | horChangeCB (CallBacker *) |
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void | paintCB (CallBacker *) |
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void | removePolyLine () |
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void | updateSelectionColor () |
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◆ SectionMarker3DLine
◆ HorizonPainter3D()
◆ ~HorizonPainter3D()
EM::HorizonPainter3D::~HorizonPainter3D |
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◆ addDataToMarker() [1/2]
◆ addDataToMarker() [2/2]
Don't use it. here is only for keep ABI.
◆ addPolyLine()
bool EM::HorizonPainter3D::addPolyLine |
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◆ changePolyLineColor()
void EM::HorizonPainter3D::changePolyLineColor |
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◆ changePolyLinePosition()
void EM::HorizonPainter3D::changePolyLinePosition |
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const EM::PosID & |
pid | ) |
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◆ create3DMarker()
◆ displayIntersection()
void EM::HorizonPainter3D::displayIntersection |
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bool |
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◆ displaySelections()
◆ enableLine()
void EM::HorizonPainter3D::enableLine |
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bool |
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◆ enableSeed()
void EM::HorizonPainter3D::enableSeed |
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bool |
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◆ generateNewMarker()
◆ getDisplayedHor()
◆ horChangeCB()
void EM::HorizonPainter3D::horChangeCB |
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CallBacker * |
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◆ paint()
void EM::HorizonPainter3D::paint |
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◆ paintCB()
void EM::HorizonPainter3D::paintCB |
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CallBacker * |
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◆ removePolyLine()
void EM::HorizonPainter3D::removePolyLine |
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◆ removeSelections()
void EM::HorizonPainter3D::removeSelections |
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◆ seedEnable()
bool EM::HorizonPainter3D::seedEnable |
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◆ setFlatPosData()
void EM::HorizonPainter3D::setFlatPosData |
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const FlatPosData * |
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◆ setPath()
void EM::HorizonPainter3D::setPath |
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const TrcKeyPath & |
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◆ setTrcKeyZSampling()
void EM::HorizonPainter3D::setTrcKeyZSampling |
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const TrcKeyZSampling & |
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bool |
upd = false |
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◆ setUpdateTrcKeySampling()
void EM::HorizonPainter3D::setUpdateTrcKeySampling |
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const TrcKeySampling & |
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◆ updatePreferColors()
void EM::HorizonPainter3D::updatePreferColors |
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◆ updateSelectionColor()
void EM::HorizonPainter3D::updateSelectionColor |
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◆ abouttorepaint_
◆ flatposdata_
◆ id_
◆ intersection_
bool EM::HorizonPainter3D::intersection_ |
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◆ linenabled_
bool EM::HorizonPainter3D::linenabled_ |
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◆ markerline_
◆ markerlinestyle_
◆ markerseeds_
Marker3D* EM::HorizonPainter3D::markerseeds_ |
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◆ markerstyle_
◆ nrseeds_
int EM::HorizonPainter3D::nrseeds_ |
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◆ path_
◆ repaintdone_
◆ seedenabled_
bool EM::HorizonPainter3D::seedenabled_ |
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◆ selectionpoints_
Marker3D* EM::HorizonPainter3D::selectionpoints_ |
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◆ tkzs_
◆ updatesamplings_
◆ viewer_