OpendTect  6.6
Public Member Functions | Static Public Member Functions | Public Attributes | Protected Types | Protected Member Functions | Protected Attributes | Friends | List of all members
EM::Horizon3D Class Reference

3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots. More...

Inheritance diagram for EM::Horizon3D:
[legend]

Public Member Functions

 Horizon3D (EM::EMManager &)
 
ExecutorauxDataImporter (const ObjectSet< BinIDValueSet > &, const BufferStringSet &attribnms, int, const TrcKeySampling &hs)
 
Array2D< float > * createArray2D (SectionID, const ZAxisTransform *zt=0) const
 
void deleteChildren ()
 
Horizon3DGeometrygeometry ()
 
const Horizon3DGeometrygeometry () const
 
Array2D< char > * getChildren () const
 
Array2D< char > * getChildren (const TrcKey &) const
 
virtual Coord3 getCoord (const TrcKey &) const
 
const Array2D< char > * getLockedNodes () const
 
TrcKey getParent (const TrcKey &) const
 
const ColorgetParentColor () const
 
void getParents (const TrcKey &, TypeSet< TrcKey > &) const
 
Pos::GeomID getSurveyGeomID () const
 
TrcKey::SurvID getSurveyID () const
 
TrcKeySampling getTrackingSampling () const
 
const char * getTypeStr () const
 
uiString getUserTypeStr () const
 
float getZ (const BinID &) const
 Fast: reads from the first section. More...
 
virtual float getZ (const TrcKey &) const
 Fast: reads from the first section. More...
 
Interval< float > getZRange () const
 
virtual float getZValue (const Coord &, bool allow_udf=true, int nr=0) const
 Slow: if you need the choices. More...
 
bool hasNodeSourceType (const PosID &) const
 
virtual bool hasZ (const TrcKey &) const
 Fast: checks only the first section. More...
 
Executorimporter (const ObjectSet< BinIDValueSet > &, const TrcKeySampling &hs)
 
void initAllAuxData (float val=mUdf(float))
 
void initTrackingArrays ()
 
void initTrackingAuxData (float val=mUdf(float))
 
virtual bool isAttrib (const TrcKey &, int attr) const
 
virtual bool isNodeLocked (const PosID &) const
 
bool isNodeLocked (const TrcKey &) const
 
virtual bool isNodeSourceType (const PosID &, NodeSourceType) const
 
virtual bool isNodeSourceType (const TrcKey &, NodeSourceType) const
 
void lockAll ()
 
TrcKeySampling range () const
 
bool readNodeArrays ()
 
bool readParentArray ()
 
void removeAll ()
 
void resetChildren ()
 
bool saveNodeArrays ()
 
bool saveParentArray ()
 
bool selectChildren (const TrcKey &)
 
virtual void setArray (const SectionID &, const BinID &start, const BinID &step, Array2D< float > *arr, bool takeover)
 
bool setArray2D (Array2D< float > *, const BinID &origin, const BinID &step, bool takeoverarr=true)
 
bool setArray2D (const Array2D< float > &, SectionID, bool onlyfillundefs, const char *histdesc, bool trimundef)
 
virtual void setAttrib (const TrcKey &, int attr, int yn, bool addtohist)
 
void setNewName ()
 
void setNodeLocked (const TrcKey &, bool locked)
 
virtual void setNodeSourceType (const PosID &, NodeSourceType)
 
virtual void setNodeSourceType (const TrcKey &, NodeSourceType)
 
void setParent (const TrcKey &, const TrcKey &parent)
 
void setParentColor (const Color &)
 
virtual bool setPos (const EM::PosID &, const Coord3 &, bool addtohistory)
 
virtual bool setPos (const EM::SectionID &, const EM::SubID &, const Coord3 &, bool addtohistory)
 
void setSurveyGeomID (Pos::GeomID)
 
bool setZ (const BinID &, float z, bool addtohist)
 Fast: writes to the first section. More...
 
virtual bool setZ (const TrcKey &, float z, bool addtohist)
 Fast: writes to the first section. More...
 
virtual bool setZAndNodeSourceType (const TrcKey &, float z, bool addtohist, NodeSourceType type=Auto)
 
void unlockAll ()
 
void updateTrackingSampling ()
 
- Public Member Functions inherited from EM::Horizon
void setStratLevelID (int lvlid)
 
int stratLevelID () const
 
- Public Member Functions inherited from EM::Surface
virtual void apply (const Pos::Filter &)
 
bool canSetSectionName () const
 
virtual EMObjectIteratorcreateIterator (const SectionID &, const TrcKeyZSampling *=0) const
 
const char * dbInfo () const
 
bool enableGeometryChecks (bool)
 
bool isAtEdge (const EM::PosID &) const
 
bool isGeometryChecksEnabled () const
 
bool isLoaded () const
 
virtual Executorloader ()
 
int nrSections () const
 
bool removeSection (SectionID, bool hist)
 
virtual Executorsaver ()
 
virtual Executorsaver (IOObj *)
 
EM::SectionID sectionID (int) const
 
BufferString sectionName (const SectionID &) const
 
void setDBInfo (const char *s)
 
bool setSectionName (const SectionID &, const char *, bool addtohistory)
 
- Public Member Functions inherited from EM::EMObject
virtual void addPosAttrib (int attr)
 
virtual int addPosAttribName (const char *)
 
void changePosID (const EM::PosID &from, const EM::PosID &to, bool addtohistory)
 
void emptyRemovedPolySelectedPosBox ()
 
uiString errMsg () const
 
virtual void getLinkedPos (const EM::PosID &posid, TypeSet< EM::PosID > &) const
 
virtual const ColorgetLockColor () const
 
virtual Coord3 getPos (const EM::PosID &) const
 
virtual Coord3 getPos (const EM::SectionID &, const EM::SubID &) const
 
const TypeSet< PosID > * getPosAttribList (int attr) const
 
const MarkerStyle3DgetPosAttrMarkerStyle (int attr) const
 
const TrcKeyZSampling getRemovedPolySelectedPosBox ()
 
const ColorgetSelectionColor () const
 
bool hasBurstAlert () const
 
virtual bool hasLockedNodes () const
 
virtual bool hasPosAttrib (int attr) const
 
const ObjectIDid () const
 
virtual bool isChanged () const
 
virtual bool isDefined (const EM::PosID &) const
 
virtual bool isDefined (const EM::SectionID &, const EM::SubID &) const
 
virtual bool isEmpty () const
 
bool isFullyLoaded () const
 
bool isInsideSelRemoval () const
 
virtual bool isLocked () const
 
virtual bool isOK () const
 
virtual bool isPosAttrib (const EM::PosID &, int attr) const
 
virtual bool isPosAttribLocked (int attr) const
 
bool isSelRemoving () const
 
virtual void lock (bool yn)
 
virtual void lockPosAttrib (int attr, bool yn)
 
 mDeclInstanceCreatedNotifierAccess (EMObject)
 
const MultiIDmultiID () const
 
virtual int nrPosAttribs () const
 
virtual int posAttrib (int idx) const
 
virtual const char * posAttribName (int) const
 
const ColorpreferredColor () const
 
const OD::LineStylepreferredLineStyle () const
 
void removeAllUnSeedPos ()
 
void removeListOfSubIDs (const TypeSet< EM::SubID > &, const EM::SectionID &)
 
virtual void removePosAttribList (int attr, bool addtohistory=true)
 
virtual void removeSelected (const Selector< Coord3 > &, TaskRunner *)
 
void removeSelected (const TypeSet< EM::SubID > &)
 
virtual void resetChangedFlag ()
 
void saveDisplayPars () const
 
Geometry::ElementsectionGeometry (const SectionID &)
 
const Geometry::ElementsectionGeometry (const SectionID &) const
 
virtual int sectionIndex (const SectionID &) const
 
void setBurstAlert (bool yn)
 
virtual void setChangedFlag ()
 
void setErrMsg (const uiString &m)
 
void setFullyLoaded (bool yn)
 
virtual void setLockColor (const Color &)
 
void setMultiID (const MultiID &)
 
virtual void setPosAttrib (const EM::PosID &, int attr, bool yn, bool addtohistory=true)
 Sets/unsets the posattrib depending on yn. More...
 
void setPosAttrMarkerStyle (int attr, const MarkerStyle3D &)
 
void setPreferredColor (const Color &, bool addtohistory=false)
 
void setPreferredLineStyle (const OD::LineStyle &)
 
void setSelectionColor (const Color &)
 
mDeprecatedDef uiString uiName () const
 
virtual bool unSetPos (const EM::PosID &, bool addtohistory)
 
virtual bool unSetPos (const EM::SectionID &, const EM::SubID &, bool addtohistory)
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
virtual BufferString getName () const
 
bool getNameFromPar (const IOPar &)
 
virtual const name_typename () const
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
virtual void setName (const char *nm)
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 
- Public Member Functions inherited from RefCount::Referenced
void addObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
int nrRefs () const
 Only for expert use. More...
 
void ref () const
 
bool refIfReffed () const
 Don't use in production, for debugging. More...
 
void removeObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
bool tryRef () const
 Not for normal use. May become private. More...
 
void unRef () const
 
void unRefNoDelete () const
 

Static Public Member Functions

static Horizon3Dcreate (const char *nm)
 
static EMObjectcreate (EM::EMManager &)
 
static Horizon3DcreateWithConstZ (float z, const TrcKeySampling &)
 
static void initClass ()
 
static Color sDefaultLockColor ()
 
static Color sDefaultSelectionColor ()
 
static FixedString typeStr ()
 
static uiString userTypeStr ()
 
- Static Public Member Functions inherited from EM::Surface
static BufferString getParentChildFileName (const IOObj &)
 
static BufferString getParFileName (const IOObj &)
 
static BufferString getSetupFileName (const IOObj &)
 
- Static Public Member Functions inherited from EM::EMObject
static int sEdgeControlNode ()
 
static int sIntersectionNode ()
 
static int sPermanentControlNode ()
 
static int sSeedNode ()
 
static int sTemporaryControlNode ()
 
static int sTerminationNode ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 
- Static Public Member Functions inherited from RefCount::Referenced
static bool isSane (const Referenced *)
 

Public Attributes

SurfaceAuxDataauxdata
 
- Public Attributes inherited from EM::EMObject
CNotifier< EMObject, const EMObjectCallbackData & > change
 

Protected Types

enum  ArrayType { Parents , Children , LockNode , NodeSource }
 

Protected Member Functions

 ~ Horizon3D ()
 
void createNodeSourceArray (const StepInterval< int > &, const StepInterval< int > &, ArrayType)
 
void fillDisplayPar (IOPar &) const
 
void fillPar (IOPar &) const
 
const IOObjContextgetIOObjContext () const
 
Array2D< char > * getNodeSourceArray (ArrayType) const
 
TrcKeySampling getSectionTrckeySampling () const
 
void initNodeArraysSize (const StepInterval< int > &, const StepInterval< int > &)
 
void setNodeArraySize (const StepInterval< int > &, const StepInterval< int > &, ArrayType)
 
void setNodeSourceArray (Array2D< char > *, ArrayType)
 
void updateNodeSourceArray (const TrcKeySampling, ArrayType)
 
bool useDisplayPar (const IOPar &)
 
bool usePar (const IOPar &)
 
- Protected Member Functions inherited from EM::Horizon
 Horizon (EMManager &emm)
 
- Protected Member Functions inherited from EM::Surface
 Surface (EMManager &)
 
 ~Surface ()
 
virtual Geometry::ElementsectionGeometryInternal (const SectionID &)
 
- Protected Member Functions inherited from EM::EMObject
 EMObject (EMManager &)
 must be called after creation More...
 
 ~EMObject ()
 
void posIDChangeCB (CallBacker *)
 
const MarkerStyle3DpreferredMarkerStyle3D () const
 
virtual void prepareForDelete ()
 
virtual void prepareForDelete () const
 
void setPreferredMarkerStyle3D (const MarkerStyle3D &)
 
void useDisplayPars (const IOPar &)
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 
- Protected Member Functions inherited from RefCount::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
virtual ~Referenced ()
 
Referencedoperator= (const Referenced &)
 

Protected Attributes

bool arrayinited_
 
Array2D< char > * children_
 
Horizon3DGeometry geometry_
 
Array2D< char > * lockednodes_
 
Array2D< char > * nodesource_
 
Color parentcolor_
 
Array2D< od_int64 > * parents_
 
Pos::GeomID survgeomid_
 
TrcKeySampling trackingsamp_
 
- Protected Attributes inherited from EM::Horizon
int stratlevelid_
 
- Protected Attributes inherited from EM::Surface
BufferString dbinfo
 
- Protected Attributes inherited from EM::EMObject
TypeSet< int > attribs_
 
int burstalertcount_
 
bool changed_
 
uiString errmsg_
 
bool fullyloaded_
 
bool haslockednodes_
 
ObjectID id_
 
bool insideselremoval_
 
Color lockcolor_
 
bool locked_
 
class EMManagermanager_
 
BufferString objname_
 
MarkerStyle3Dposattribmarkerstyle_
 
ObjectSet< PosAttribposattribs_
 
Colorpreferredcolor_
 
OD::LineStylepreferredlinestyle_
 
MarkerStyle3Dpreferredmarkerstyle_
 
TrcKeyZSampling removebypolyposbox_
 
Color selectioncolor_
 
bool selremoving_
 
Threads::Lock setposlock_
 
MultiID storageid_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Friends

class EMManager
 
class EMObject
 

Additional Inherited Members

- Public Types inherited from EM::EMObject
enum  NodeSourceType { None = (int)'0' , Manual =(int)'1' , Auto =(int)'2' , Gridding =(int)'3' }
 
- Public Types inherited from ObjectWithName
typedef OD::String name_type
 
- Static Protected Member Functions inherited from EM::EMObject
static const char * nrposattrstr ()
 
static const char * posattrposidstr ()
 
static const char * posattrprefixstr ()
 
static const char * posattrsectionstr ()
 

Detailed Description

3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.

<>

Member Enumeration Documentation

◆ ArrayType

enum EM::Horizon3D::ArrayType
protected
Enumerator
Parents 
Children 
LockNode 
NodeSource 

Constructor & Destructor Documentation

◆ Horizon3D()

EM::Horizon3D::Horizon3D ( EM::EMManager )

◆ ~ Horizon3D()

EM::Horizon3D::~ Horizon3D ( )
protected

Member Function Documentation

◆ auxDataImporter()

Executor* EM::Horizon3D::auxDataImporter ( const ObjectSet< BinIDValueSet > &  ,
const BufferStringSet attribnms,
int  ,
const TrcKeySampling hs 
)

◆ create() [1/2]

static Horizon3D* EM::Horizon3D::create ( const char *  nm)
static

◆ create() [2/2]

static EMObject* EM::Horizon3D::create ( EM::EMManager )
static

◆ createArray2D()

Array2D<float>* EM::Horizon3D::createArray2D ( SectionID  ,
const ZAxisTransform zt = 0 
) const

◆ createNodeSourceArray()

void EM::Horizon3D::createNodeSourceArray ( const StepInterval< int > &  ,
const StepInterval< int > &  ,
ArrayType   
)
protected

◆ createWithConstZ()

static Horizon3D* EM::Horizon3D::createWithConstZ ( float  z,
const TrcKeySampling  
)
static

◆ deleteChildren()

void EM::Horizon3D::deleteChildren ( )

◆ fillDisplayPar()

void EM::Horizon3D::fillDisplayPar ( IOPar ) const
protectedvirtual

Reimplemented from EM::EMObject.

◆ fillPar()

void EM::Horizon3D::fillPar ( IOPar ) const
protectedvirtual

Reimplemented from EM::Horizon.

◆ geometry() [1/2]

Horizon3DGeometry& EM::Horizon3D::geometry ( )
virtual

Implements EM::Horizon.

◆ geometry() [2/2]

const Horizon3DGeometry& EM::Horizon3D::geometry ( ) const
virtual

Reimplemented from EM::Horizon.

◆ getChildren() [1/2]

Array2D<char>* EM::Horizon3D::getChildren ( ) const

◆ getChildren() [2/2]

Array2D<char>* EM::Horizon3D::getChildren ( const TrcKey ) const
inline

◆ getCoord()

virtual Coord3 EM::Horizon3D::getCoord ( const TrcKey ) const
virtual

Implements EM::Horizon.

◆ getIOObjContext()

const IOObjContext& EM::Horizon3D::getIOObjContext ( ) const
protectedvirtual

Implements EM::Horizon.

◆ getLockedNodes()

const Array2D<char>* EM::Horizon3D::getLockedNodes ( ) const
virtual

Reimplemented from EM::EMObject.

◆ getNodeSourceArray()

Array2D<char>* EM::Horizon3D::getNodeSourceArray ( ArrayType  ) const
protected

◆ getParent()

TrcKey EM::Horizon3D::getParent ( const TrcKey ) const

◆ getParentColor()

const Color& EM::Horizon3D::getParentColor ( ) const

◆ getParents()

void EM::Horizon3D::getParents ( const TrcKey ,
TypeSet< TrcKey > &   
) const

◆ getSectionTrckeySampling()

TrcKeySampling EM::Horizon3D::getSectionTrckeySampling ( ) const
protected

◆ getSurveyGeomID()

Pos::GeomID EM::Horizon3D::getSurveyGeomID ( ) const
inline

◆ getSurveyID()

TrcKey::SurvID EM::Horizon3D::getSurveyID ( ) const
inlinevirtual

Implements EM::Horizon.

◆ getTrackingSampling()

TrcKeySampling EM::Horizon3D::getTrackingSampling ( ) const

◆ getTypeStr()

const char* EM::Horizon3D::getTypeStr ( ) const
virtual

Implements EM::EMObject.

◆ getUserTypeStr()

uiString EM::Horizon3D::getUserTypeStr ( ) const
inlinevirtual

Implements EM::EMObject.

◆ getZ() [1/2]

float EM::Horizon3D::getZ ( const BinID ) const

Fast: reads from the first section.

◆ getZ() [2/2]

virtual float EM::Horizon3D::getZ ( const TrcKey ) const
virtual

Fast: reads from the first section.

Implements EM::Horizon.

◆ getZRange()

Interval<float> EM::Horizon3D::getZRange ( ) const

◆ getZValue()

virtual float EM::Horizon3D::getZValue ( const Coord ,
bool  allow_udf = true,
int  nr = 0 
) const
virtual

Slow: if you need the choices.

Implements EM::Horizon.

◆ hasNodeSourceType()

bool EM::Horizon3D::hasNodeSourceType ( const PosID ) const
virtual

Reimplemented from EM::EMObject.

◆ hasZ()

virtual bool EM::Horizon3D::hasZ ( const TrcKey ) const
virtual

Fast: checks only the first section.

Implements EM::Horizon.

◆ importer()

Executor* EM::Horizon3D::importer ( const ObjectSet< BinIDValueSet > &  ,
const TrcKeySampling hs 
)

Removes all data and creates a section for every BinIDValueSet

◆ initAllAuxData()

void EM::Horizon3D::initAllAuxData ( float  val = mUdf(float))

◆ initClass()

static void EM::Horizon3D::initClass ( )
static

◆ initNodeArraysSize()

void EM::Horizon3D::initNodeArraysSize ( const StepInterval< int > &  ,
const StepInterval< int > &   
)
protected

◆ initTrackingArrays()

void EM::Horizon3D::initTrackingArrays ( )

◆ initTrackingAuxData()

void EM::Horizon3D::initTrackingAuxData ( float  val = mUdf(float))

◆ isAttrib()

virtual bool EM::Horizon3D::isAttrib ( const TrcKey ,
int  attr 
) const
virtual

Implements EM::Horizon.

◆ isNodeLocked() [1/2]

virtual bool EM::Horizon3D::isNodeLocked ( const PosID ) const
virtual

Reimplemented from EM::EMObject.

◆ isNodeLocked() [2/2]

bool EM::Horizon3D::isNodeLocked ( const TrcKey ) const
virtual

Reimplemented from EM::EMObject.

◆ isNodeSourceType() [1/2]

virtual bool EM::Horizon3D::isNodeSourceType ( const PosID ,
NodeSourceType   
) const
virtual

Reimplemented from EM::EMObject.

◆ isNodeSourceType() [2/2]

virtual bool EM::Horizon3D::isNodeSourceType ( const TrcKey ,
NodeSourceType   
) const
virtual

Reimplemented from EM::EMObject.

◆ lockAll()

void EM::Horizon3D::lockAll ( )
virtual

Reimplemented from EM::EMObject.

◆ range()

TrcKeySampling EM::Horizon3D::range ( ) const

◆ readNodeArrays()

bool EM::Horizon3D::readNodeArrays ( )

◆ readParentArray()

bool EM::Horizon3D::readParentArray ( )

◆ removeAll()

void EM::Horizon3D::removeAll ( )
virtual

Reimplemented from EM::Surface.

◆ resetChildren()

void EM::Horizon3D::resetChildren ( )

◆ saveNodeArrays()

bool EM::Horizon3D::saveNodeArrays ( )

◆ saveParentArray()

bool EM::Horizon3D::saveParentArray ( )

◆ sDefaultLockColor()

static Color EM::Horizon3D::sDefaultLockColor ( )
static

◆ sDefaultSelectionColor()

static Color EM::Horizon3D::sDefaultSelectionColor ( )
static

◆ selectChildren()

bool EM::Horizon3D::selectChildren ( const TrcKey )

◆ setArray()

virtual void EM::Horizon3D::setArray ( const SectionID ,
const BinID start,
const BinID step,
Array2D< float > *  arr,
bool  takeover 
)
virtual

◆ setArray2D() [1/2]

bool EM::Horizon3D::setArray2D ( Array2D< float > *  ,
const BinID origin,
const BinID step,
bool  takeoverarr = true 
)

Returns true on succes. Takes over array when takeoverarr=true. Removes any existing data.

◆ setArray2D() [2/2]

bool EM::Horizon3D::setArray2D ( const Array2D< float > &  ,
SectionID  ,
bool  onlyfillundefs,
const char *  histdesc,
bool  trimundef 
)

Returns true on succes. If histdesc is set, the event will be saved to history with the desc.

◆ setAttrib()

virtual void EM::Horizon3D::setAttrib ( const TrcKey ,
int  attr,
int  yn,
bool  addtohist 
)
virtual

Implements EM::Horizon.

◆ setNewName()

void EM::Horizon3D::setNewName ( )
virtual

Reimplemented from EM::EMObject.

◆ setNodeArraySize()

void EM::Horizon3D::setNodeArraySize ( const StepInterval< int > &  ,
const StepInterval< int > &  ,
ArrayType   
)
protected

◆ setNodeLocked()

void EM::Horizon3D::setNodeLocked ( const TrcKey ,
bool  locked 
)
virtual

Reimplemented from EM::EMObject.

◆ setNodeSourceArray()

void EM::Horizon3D::setNodeSourceArray ( Array2D< char > *  ,
ArrayType   
)
protected

◆ setNodeSourceType() [1/2]

virtual void EM::Horizon3D::setNodeSourceType ( const PosID ,
NodeSourceType   
)
virtual

◆ setNodeSourceType() [2/2]

virtual void EM::Horizon3D::setNodeSourceType ( const TrcKey ,
NodeSourceType   
)
virtual

Reimplemented from EM::EMObject.

◆ setParent()

void EM::Horizon3D::setParent ( const TrcKey ,
const TrcKey parent 
)

◆ setParentColor()

void EM::Horizon3D::setParentColor ( const Color )

◆ setPos() [1/2]

virtual bool EM::Horizon3D::setPos ( const EM::PosID ,
const Coord3 ,
bool  addtohistory 
)
virtual

Reimplemented from EM::EMObject.

◆ setPos() [2/2]

virtual bool EM::Horizon3D::setPos ( const EM::SectionID ,
const EM::SubID ,
const Coord3 ,
bool  addtohistory 
)
virtual

Reimplemented from EM::EMObject.

◆ setSurveyGeomID()

void EM::Horizon3D::setSurveyGeomID ( Pos::GeomID  )

A 3D Horizon is locked to one survey Geometry

◆ setZ() [1/2]

bool EM::Horizon3D::setZ ( const BinID ,
float  z,
bool  addtohist 
)

Fast: writes to the first section.

◆ setZ() [2/2]

virtual bool EM::Horizon3D::setZ ( const TrcKey ,
float  z,
bool  addtohist 
)
virtual

Fast: writes to the first section.

Implements EM::Horizon.

◆ setZAndNodeSourceType()

virtual bool EM::Horizon3D::setZAndNodeSourceType ( const TrcKey ,
float  z,
bool  addtohist,
NodeSourceType  type = Auto 
)
virtual

Implements EM::Horizon.

◆ typeStr()

static FixedString EM::Horizon3D::typeStr ( )
static

◆ unlockAll()

void EM::Horizon3D::unlockAll ( )
virtual

Reimplemented from EM::EMObject.

◆ updateNodeSourceArray()

void EM::Horizon3D::updateNodeSourceArray ( const  TrcKeySampling,
ArrayType   
)
protected

◆ updateTrackingSampling()

void EM::Horizon3D::updateTrackingSampling ( )

◆ useDisplayPar()

bool EM::Horizon3D::useDisplayPar ( const IOPar )
protectedvirtual

Reimplemented from EM::EMObject.

◆ usePar()

bool EM::Horizon3D::usePar ( const IOPar )
protectedvirtual

Reimplemented from EM::Horizon.

◆ userTypeStr()

static uiString EM::Horizon3D::userTypeStr ( )
inlinestatic

Friends And Related Function Documentation

◆ EMManager

friend class EMManager
friend

◆ EMObject

friend class EMObject
friend

Member Data Documentation

◆ arrayinited_

bool EM::Horizon3D::arrayinited_
protected

◆ auxdata

SurfaceAuxData& EM::Horizon3D::auxdata

◆ children_

Array2D<char>* EM::Horizon3D::children_
protected

◆ geometry_

Horizon3DGeometry EM::Horizon3D::geometry_
protected

◆ lockednodes_

Array2D<char>* EM::Horizon3D::lockednodes_
protected

◆ nodesource_

Array2D<char>* EM::Horizon3D::nodesource_
protected

'0'- non interpreted, '1'- manual interpreted,'2' - auto interpreted. '3'-Gridding. see enum NodeSourceType

◆ parentcolor_

Color EM::Horizon3D::parentcolor_
protected

◆ parents_

Array2D<od_int64>* EM::Horizon3D::parents_
protected

◆ survgeomid_

Pos::GeomID EM::Horizon3D::survgeomid_
protected

◆ trackingsamp_

TrcKeySampling EM::Horizon3D::trackingsamp_
protected

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022