OpendTect
6.6
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dynamic properties of the ball More...
Public Member Functions | |
BallDynamics (const char *nm=0, float sp=1.0, Coord3 dirvec=Coord3(1, 1, 1)) | |
Coord3 | directionvector () const |
BallDynamics | get () const |
bool | operator!= (const BallDynamics &bd) const |
BallDynamics & | operator= (const BallDynamics &bd) |
bool | operator== (const BallDynamics &bd) const |
void | set (const BallDynamics &) |
void | setDirectionVector (const Coord3 &) |
void | setSpeed (const float &) |
void | setVelocity (float, const Coord3 &) |
float | speed () const |
void | velocity (float *, Coord3 *) const |
Public Member Functions inherited from NamedObject | |
NamedObject (const char *nm=nullptr) | |
NamedObject (const NamedObject &oth) | |
virtual | ~NamedObject () |
virtual BufferString | getName () const |
bool | getNameFromPar (const IOPar &) |
virtual const name_type & | name () const |
NamedObject & | operator= (const NamedObject &) |
bool | operator== (const NamedObject &oth) const |
virtual void | setName (const char *nm) |
Public Member Functions inherited from ObjectWithName | |
virtual | ~ObjectWithName () |
bool | hasName (const char *nm) const |
bool | hasName (const name_type &nm) const |
void | putNameInPar (IOPar &) const |
Protected Attributes | |
Coord3 | directionvec_ |
movement dir More... | |
float | speed_ |
Protected Attributes inherited from NamedObject | |
BufferString | name_ |
Additional Inherited Members | |
Public Types inherited from ObjectWithName | |
typedef OD::String | name_type |
dynamic properties of the ball
<>
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inline |
Coord3 visBeachBall::BallDynamics::directionvector | ( | ) | const |
BallDynamics visBeachBall::BallDynamics::get | ( | ) | const |
bool visBeachBall::BallDynamics::operator!= | ( | const BallDynamics & | bd | ) | const |
BallDynamics& visBeachBall::BallDynamics::operator= | ( | const BallDynamics & | bd | ) |
bool visBeachBall::BallDynamics::operator== | ( | const BallDynamics & | bd | ) | const |
void visBeachBall::BallDynamics::set | ( | const BallDynamics & | ) |
void visBeachBall::BallDynamics::setDirectionVector | ( | const Coord3 & | ) |
void visBeachBall::BallDynamics::setSpeed | ( | const float & | ) |
void visBeachBall::BallDynamics::setVelocity | ( | float | , |
const Coord3 & | |||
) |
float visBeachBall::BallDynamics::speed | ( | ) | const |
void visBeachBall::BallDynamics::velocity | ( | float * | , |
Coord3 * | |||
) | const |
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protected |
movement dir
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protected |
Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022