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| DBDir (const char *dirnm) |
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| DBDir (const DBKey &dbkey) |
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| ~DBDir () |
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| IODir (const char *) |
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| IODir (const MultiID &) |
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| ~IODir () |
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bool | addObj (IOObj *, bool immediate_store=true) |
| after call, IOObj is mine More...
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bool | commitChanges (const IOObj *) |
| after call, assume pointer will be invalid More...
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const char * | dirName () const |
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bool | doWrite () const |
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bool | ensureUniqueName (IOObj &) |
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const IOObj * | get (const char *nm, const char *trgrpnm=0) const |
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const IOObj * | get (const MultiID &) const |
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const IOObj * | get (int idx) const |
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MultiID | getNewKey () const |
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const ObjectSet< IOObj > & | getObjs () const |
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bool | hasObjectsWithGroup (const char *trgrpnm) const |
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int | indexOf (const MultiID &) const |
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bool | isBad () const |
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int | isEmpty () const |
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bool | isPresent (const MultiID &) const |
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const MultiID & | key () const |
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const IOObj * | main () const |
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bool | permRemove (const MultiID &) |
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void | reRead () |
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int | size () const |
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void | update () |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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virtual const name_type & | name () const |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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