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| ArrayNDGentleSmoother (const ArrayND< T > &, ArrayND< T > &) |
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virtual | ~ArrayNDGentleSmoother () |
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int | nextStep () |
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od_int64 | nrDone () const |
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od_int64 | totalNr () const |
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uiString | uiMessage () const |
| will be message() again in 7.x More...
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uiString | uiNrDoneText () const |
| will be nrDoneText() in 7.x More...
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| Executor (const char *nm) |
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virtual | ~Executor () |
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virtual int | doStep () |
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virtual bool | execute () |
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bool | go (od_ostream &s, bool isfirst=true, bool islast=true, int delaybtwnstepsinms=0) |
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bool | go (od_ostream *s=0, bool isfirst=true, bool islast=true, int delaybtwnstepsinms=0) |
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| SequentialTask (const char *nm=nullptr) |
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virtual | ~SequentialTask () |
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bool | execute () |
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ProgressMeter * | progressMeter () |
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const ProgressMeter * | progressMeter () const |
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void | setProgressMeter (ProgressMeter *) |
| Must be called before execute() More...
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virtual | ~Task () |
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virtual void | controlWork (Control) |
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virtual void | enableWorkControl (bool=true) |
| Must be called before execute() More...
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virtual uiRetVal | errorWithDetails () const |
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virtual Control | getState () const |
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bool | workControlEnabled () const |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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virtual const name_type & | name () const |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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template<class T>
class ArrayNDGentleSmoother< T >
Gently smooths ArrayND by averaging with neighbours.
The weight of the centre is always equal to the sum of the weights of the rest.
The idea is to do this multiple times when stronger smoothing is required.
<>