OpendTect  6.6
Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | Private Member Functions | Static Private Member Functions | Private Attributes | List of all members
visBase::Scene Class Reference

Scene manages all DataObjects and has some managing functions such as the selection management and variables that should be common for the whole scene. More...

Inheritance diagram for visBase::Scene:
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Public Member Functions

 Scene ()
 
void addObject (DataObject *)
 
bool blockMouseSelection (bool yn)
 
EventCatchereventCatcher ()
 
int fixedIdx () const
 
Color getBackgroundColor () const
 
CameragetCamera ()
 
const CameragetCamera () const
 
float getCameraAmbientLight () const
 
float getCameraLightIntensity () const
 
virtual const char * getClassName () const
 
LightgetDirectionalLight () const
 
PolygonOffsetgetPolygonOffset ()
 
float getPolygonOffsetFactor () const
 
float getPolygonOffsetUnits () const
 
int getUpdateQueueID () const
 
bool saveCurrentOffsetAsDefault () const
 
void setBackgroundColor (const Color &)
 
virtual void setCamera (Camera *)
 
void setCameraAmbientLight (float)
 
void setCameraLightIntensity (float)
 
void setName (const char *) override
 
- Public Member Functions inherited from visBase::DataObjectGroup
 DataObjectGroup ()
 
void addObject (int id)
 
const visBase::TransformationgetDisplayTransformation () const
 
virtual int getFirstIdx (const DataObject *) const
 
virtual int getFirstIdx (int id) const
 
virtual DataObjectgetObject (int idx)
 
const DataObjectgetObject (int idx) const
 
float getPixelDensity () const
 
virtual void insertObject (int idx, DataObject *)
 
bool isRightHandSystem () const
 
virtual void removeAll ()
 
virtual void removeObject (int idx)
 
void setDisplayTransformation (const visBase::Transformation *)
 
void setPixelDensity (float dpi)
 
void setRightHandSystem (bool)
 
void setSeparate (bool yn=true)
 
virtual int size () const
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
virtual NotifierAccessdeSelection ()
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
virtual BufferString getName () const
 
NodeStategetNodeState (int idx)
 
int id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
virtual const OD::Stringname () const
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
virtual NotifierAccessrightClicked ()
 
virtual const TypeSet< int > * rightClickedPath () const
 
void select () const
 
virtual bool selectable () const
 
virtual NotifierAccessselection ()
 
bool serialize (const char *filename, bool binary=false)
 
void setID (int nid)
 
void setName (const uiString &uistr)
 
void setParent (DataObjectGroup *g)
 
void setPickable (bool actively, bool passively=true)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 

Static Public Member Functions

static Scenecreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
static const char * sKeyFactor ()
 
static const char * sKeyLight ()
 
static const char * sKeyOffset ()
 
static const char * sKeyUnits ()
 
- Static Public Member Functions inherited from visBase::DataObjectGroup
static DataObjectGroupcreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static int getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Public Attributes

Notifier< ScenecontextIsUp
 
Notifier< ScenenameChanged
 
- Public Attributes inherited from visBase::DataObjectGroup
Notifier< DataObjectGroupchange
 

Protected Member Functions

virtual ~Scene ()
 
void fillOffsetPar (IOPar &) const
 
virtual void runUpdateQueueCB (CallBacker *)
 
- Protected Member Functions inherited from visBase::DataObjectGroup
virtual ~DataObjectGroup ()
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
void doAddNodeState (NodeState *ns)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
virtual void triggerDeSel ()
 
virtual void triggerRightClick (const EventInfo *=0)
 
virtual void triggerSel ()
 
void updateNodemask ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 

Protected Attributes

EventCatcherevents_
 
- Protected Attributes inherited from visBase::DataObjectGroup
ObjectSet< DataObjectobjects_
 
osg::Group * osggroup_
 
float pixeldensity_
 
bool righthandsystem_
 
bool separate_
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Private Member Functions

 Scene (const Scene &)
 
void mousePickCB (CallBacker *)
 
Sceneoperator= (const Scene &)
 

Static Private Member Functions

static visBase::DataObjectcreateInternal ()
 

Private Attributes

bool blockmousesel_
 
Cameracamera_
 
int fixedidx_
 
Lightlight_
 
int mousedownid_
 
osg::Group * osgsceneroot_
 
PolygonOffsetpolygonoffset_
 
int updatequeueid_
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 

Detailed Description

Scene manages all DataObjects and has some managing functions such as the selection management and variables that should be common for the whole scene.

<>

Constructor & Destructor Documentation

◆ Scene() [1/2]

visBase::Scene::Scene ( const Scene )
private

◆ Scene() [2/2]

visBase::Scene::Scene ( )

◆ ~Scene()

virtual visBase::Scene::~Scene ( )
protectedvirtual

Reimplemented in visSurvey::Scene.

Member Function Documentation

◆ addObject()

void visBase::Scene::addObject ( DataObject )
virtual

Reimplemented from visBase::DataObjectGroup.

Reimplemented in visSurvey::Scene.

◆ blockMouseSelection()

bool visBase::Scene::blockMouseSelection ( bool  yn)
Returns
previous status.

◆ create()

static Scene* visBase::Scene::create ( )
inlinestatic

◆ createInternal()

static visBase::DataObject* visBase::Scene::createInternal ( )
inlinestaticprivate

◆ eventCatcher()

EventCatcher& visBase::Scene::eventCatcher ( )

◆ fillOffsetPar()

void visBase::Scene::fillOffsetPar ( IOPar ) const
protected

◆ fixedIdx()

int visBase::Scene::fixedIdx ( ) const
inline

◆ getBackgroundColor()

Color visBase::Scene::getBackgroundColor ( ) const

◆ getCamera() [1/2]

Camera* visBase::Scene::getCamera ( )
inline

◆ getCamera() [2/2]

const Camera* visBase::Scene::getCamera ( ) const
inline

◆ getCameraAmbientLight()

float visBase::Scene::getCameraAmbientLight ( ) const

◆ getCameraLightIntensity()

float visBase::Scene::getCameraLightIntensity ( ) const

◆ getClassName()

virtual const char* visBase::Scene::getClassName ( ) const
virtual

Reimplemented from visBase::DataObjectGroup.

◆ getDirectionalLight()

Light* visBase::Scene::getDirectionalLight ( ) const

◆ getPolygonOffset()

PolygonOffset* visBase::Scene::getPolygonOffset ( )
inline

◆ getPolygonOffsetFactor()

float visBase::Scene::getPolygonOffsetFactor ( ) const

◆ getPolygonOffsetUnits()

float visBase::Scene::getPolygonOffsetUnits ( ) const

◆ getStaticClassName()

static const char* visBase::Scene::getStaticClassName ( )
static

◆ getUpdateQueueID()

int visBase::Scene::getUpdateQueueID ( ) const
inline

◆ initClass()

static void visBase::Scene::initClass ( )
static

◆ mousePickCB()

void visBase::Scene::mousePickCB ( CallBacker )
private

◆ operator=()

Scene& visBase::Scene::operator= ( const Scene )
private

◆ runUpdateQueueCB()

virtual void visBase::Scene::runUpdateQueueCB ( CallBacker )
protectedvirtual

◆ saveCurrentOffsetAsDefault()

bool visBase::Scene::saveCurrentOffsetAsDefault ( ) const

◆ setBackgroundColor()

void visBase::Scene::setBackgroundColor ( const Color )

◆ setCamera()

virtual void visBase::Scene::setCamera ( Camera )
virtual

◆ setCameraAmbientLight()

void visBase::Scene::setCameraAmbientLight ( float  )

◆ setCameraLightIntensity()

void visBase::Scene::setCameraLightIntensity ( float  )

◆ setName()

void visBase::Scene::setName ( const char *  )
overridevirtual

Reimplemented from visBase::DataObject.

◆ sFactoryKeyword()

static const char* visBase::Scene::sFactoryKeyword ( )
static

◆ sKeyFactor()

static const char* visBase::Scene::sKeyFactor ( )
inlinestatic

◆ sKeyLight()

static const char* visBase::Scene::sKeyLight ( )
inlinestatic

◆ sKeyOffset()

static const char* visBase::Scene::sKeyOffset ( )
inlinestatic

◆ sKeyUnits()

static const char* visBase::Scene::sKeyUnits ( )
inlinestatic

Member Data Documentation

◆ blockmousesel_

bool visBase::Scene::blockmousesel_
private

◆ camera_

Camera* visBase::Scene::camera_
private

◆ contextIsUp

Notifier<Scene> visBase::Scene::contextIsUp

◆ events_

EventCatcher& visBase::Scene::events_
protected

◆ fixedidx_

int visBase::Scene::fixedidx_
private

◆ light_

Light* visBase::Scene::light_
private

◆ mousedownid_

int visBase::Scene::mousedownid_
private

◆ nameChanged

Notifier<Scene> visBase::Scene::nameChanged

◆ osgsceneroot_

osg::Group* visBase::Scene::osgsceneroot_
private

◆ polygonoffset_

PolygonOffset* visBase::Scene::polygonoffset_
private

◆ updatequeueid_

int visBase::Scene::updatequeueid_
private

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