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| uiASCIIFileInput (uiParent *, bool forread) |
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| uiASCIIFileInput (uiParent *, const uiString &lbl, bool forread) |
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| ~uiASCIIFileInput () |
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| uiFileInput (uiParent *, const char *seltxt, const Setup &) |
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| uiFileInput (uiParent *, const uiString &seltxt, const char *fnm=0) |
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| uiFileInput (uiParent *, const uiString &seltxt, const Setup &) |
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| ~uiFileInput () |
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const char * | baseName () const |
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const char * | defaultSelectionDir () const |
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void | enableExamine (bool) |
| only if examinebut present More...
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File::ViewStyle | examStyle () const |
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const char * | fileName () const |
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void | getFileNames (BufferStringSet &) const |
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const char * | pathOnly () const |
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const char * | selectedFilter () const |
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void | selectFile (CallBacker *cb) |
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uiFileDialog::Mode | selectMode () const |
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void | setDefaultExtension (const char *ext) |
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void | setDefaultSelectionDir (const char *) |
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void | setExamine (const CallBack &cb) |
| Overrules the simple stand-alone file browser. More...
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void | setExamStyle (File::ViewStyle vs) |
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void | setFileName (const char *) |
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void | setFilter (const char *fltr) |
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void | setObjType (const uiString &s) |
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void | setSelectedFilter (const char *f) |
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void | setSelectMode (uiFileDialog::Mode m) |
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void | setSensitive (bool yn) |
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| uiGenInput (uiParent *p, const char *disptxt, const char *inputStr=nullptr) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &, const DataInpSpec &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &disptxt, const char *inputStr=nullptr) |
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| uiGenInput (uiParent *p, const uiString &disptxt, const DataInpSpec &) |
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virtual | ~uiGenInput () |
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void | addInput (const DataInpSpec &) |
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const DataInpSpec * | dataInpSpec (int nr=0) const |
| gives access to the actual spec of an input field. More...
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void | displayField (bool yn=true, int elemnr=-1, int fldnr=-1) |
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UserInputObj * | element (int idx) |
| returns 0 if not finalised. More...
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uiObject::SzPolicy | elemSzPol () const |
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BinID | getBinID (int nr=0, int undefval=mUdf(int)) const |
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bool | getBoolValue (int nr=0, bool undefval=mUdf(bool)) const |
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Coord | getCoord (int nr=0, double undefval=mUdf(double)) const |
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Interval< double > | getDInterval (double undefval) const |
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Interval< double > | getDInterval (int nr=0, double undefval=mUdf(double)) const |
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StepInterval< double > | getDStepInterval (double undefval) const |
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StepInterval< double > | getDStepInterval (int nr=0, double undefval=mUdf(double)) const |
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double | getDValue (double undefval) const |
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double | getdValue (float undefval) const |
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double | getDValue (int nr=0, double undefval=mUdf(double)) const |
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double | getdValue (int nr=0, double uv=mUdf(double)) const |
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Interval< float > | getFInterval (float undefval) const |
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Interval< float > | getFInterval (int nr=0, float undefval=mUdf(float)) const |
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StepInterval< float > | getFStepInterval (float undefval) const |
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StepInterval< float > | getFStepInterval (int nr=0, float undefval=mUdf(float)) const |
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float | getFValue (float undefval) const |
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float | getfValue (float undefval) const |
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float | getfValue (int nr=0, float udfval=mUdf(float)) const |
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float | getFValue (int nr=0, float undefval=mUdf(float)) const |
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Interval< int > | getIInterval (int nr=0, int undefval=mUdf(int)) const |
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od_int64 | getInt64Value (int nr=0, od_int64 undefval=mUdf(od_int64)) const |
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int | getIntValue (int nr=0, int undefval=mUdf(int)) const |
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StepInterval< int > | getIStepInterval (int nr=0, int undefval=mUdf(int)) const |
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float | getOffset (int nr=0, float undefval=mUdf(float)) const |
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int | getTrcNr (int nr=0, int undefval=mUdf(int)) const |
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bool | isCheckable () const |
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bool | isChecked () const |
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virtual bool | isSingleLine () const |
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bool | isUndef (int nr=0) const |
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bool | newSpec (const DataInpSpec &nw, int nr) |
| makes it possible to change the actual spec for an input field. More...
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int | nrElements () const |
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uiObject * | rightObj () |
| for attaching More...
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void | setChecked (bool yn) |
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void | setElemSzPol (uiObject::SzPolicy p) |
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void | setEmpty (int nr=-1) |
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void | setNrDecimals (int nrdec, int fldnr=0) |
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void | setPrefix (const uiString &r, int fldnr=0) |
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void | setReadOnly (bool yn=true, int elemnr=-1, int fldnr=-1) |
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void | setRequired (bool yn=true) |
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void | setSensitive (bool yn=true, int elemnr=-1, int fldnr=-1) |
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void | setText (const char *, int nr=0) |
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void | setTexts (const char *v1, const char *v2) |
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void | setTextValidator (const uiTextValidator &) |
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virtual void | setTitleText (const uiString &) |
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void | setToolTip (const uiString &, int ielem=0) |
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void | setValue (bool, int nr=0) |
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void | setValue (const BinID &b) |
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void | setValue (const BinIDValue &) |
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void | setValue (const Coord &c) |
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void | setValue (const Interval< double > &) |
| and StepIntv More...
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void | setValue (const Interval< float > &) |
| and StepIntv More...
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void | setValue (const Interval< int > &) |
| and StepIntv More...
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void | setValue (double, int nr=0) |
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void | setValue (float, int nr=0) |
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void | setValue (int, int nr=0) |
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void | setValue (od_int64, int nr=0) |
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void | setValues (bool v1, bool v2) |
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void | setValues (double v1, double v2) |
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void | setValues (float v1, float v2) |
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void | setValues (int v1, int v2) |
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void | setWithCheck (bool yn=true) |
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void | setWithSelect (bool yn=true) |
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const char * | text (const char *undefval) const |
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const char * | text (int nr=0, const char *undefval=mUdf(const char *)) const |
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virtual const uiString & | titleText () |
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void | updateSpecs () |
| update dataInpSpec() from current values on screen. More...
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| uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true) |
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virtual | ~uiGroup () |
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uiObject * | attachObj () |
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const uiObject * | attachObj () const |
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uiObject * | hAlignObj () |
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uiObject * | hCenterObj () |
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virtual uiMainWin * | mainwin () |
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| operator const uiGroupObj * () const |
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| operator const uiObject & () const |
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| operator uiGroupObj * () |
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| operator uiObject & () |
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uiParent * | parent () |
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const uiParent * | parent () const |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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void | setBorder (int) |
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void | setChildrenSensitive (bool) |
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void | setFrame (bool yn=true) |
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void | setHAlignObj (uiGroup *o) |
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void | setHAlignObj (uiObject *o) |
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void | setHCenterObj (uiGroup *o) |
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void | setHCenterObj (uiObject *o) |
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void | setHSpacing (int) |
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void | setIsMain (bool) |
| internal use only. Tells the layout manager it's a toplevel mngr. More...
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void | setNoBackGround () |
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virtual void | setSize (const uiSize &) |
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void | setSpacing (int s=0) |
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void | setVSpacing (int) |
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uiSize | actualsize (bool inclborder=true) const |
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uiSize | actualSize (bool include_border) const |
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void | addChild (uiBaseObject &) |
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void | attach (constraintType t, int margin=-1) |
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void | attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true) |
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void | attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal) |
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Color | backgroundColor () const |
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const ObjectSet< uiBaseObject > * | childList () const |
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void | deepRedraw (CallBacker *=0) |
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virtual void | display (bool yn, bool shrk=false, bool maximize=false) |
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const uiFont * | font () const |
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bool | hasFocus () const |
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bool | isDisplayed () const |
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uiObject * | mainObject () |
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const uiObject * | mainObject () const |
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void | manageChld (uiBaseObject &, uiObjectBody &) |
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uiParentBody * | pbody () |
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const uiParentBody * | pbody () const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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virtual void | reDraw (bool deep) |
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Color | roBackgroundColor () const |
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bool | sensitive () const |
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void | setBackgroundColor (const Color &c) |
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void | setCaption (const uiString &c) |
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void | setCursor (const MouseCursor &c) |
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void | setFocus () |
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void | setFont (const uiFont &f) |
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void | setPrefHeight (int h) |
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void | setPrefHeightInChar (float h) |
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void | setPrefHeightInChar (int h) |
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void | setPrefWidth (int w) |
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void | setPrefWidthInChar (float w) |
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void | setPrefWidthInChar (int w) |
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void | setSensitive (bool yn=true) |
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void | setStretch (int h, int v) |
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void | shallowRedraw (CallBacker *=0) |
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int | stretch (bool h) const |
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void | translateText () |
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| uiBaseObject (const char *nm, uiBody *=0) |
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virtual | ~uiBaseObject () |
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int | beginCmdRecEvent (const char *msg=0) |
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int | beginCmdRecEvent (od_uint64 id, const char *msg=0) |
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uiBody * | body () |
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const uiBody * | body () const |
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void | clear () |
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void | endCmdRecEvent (int refnr, const char *msg=0) |
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void | endCmdRecEvent (od_uint64 id, int refnr, const char *msg=0) |
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void | finalise () |
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bool | finalised () const |
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virtual QWidget * | getWidget () |
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const QWidget * | getWidget () const |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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virtual const name_type & | name () const |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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