OpendTect  6.6
Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
uiBatchJobDispatcherSel Class Reference

Lets user select a batch job dispatcher suited for the job. More...

Inheritance diagram for uiBatchJobDispatcherSel:
[legend]

Public Member Functions

 uiBatchJobDispatcherSel (uiParent *, bool optional, const JobSpec &)
 
 uiBatchJobDispatcherSel (uiParent *, bool optional, ProcType pt=JobSpec::NonODBase, OS::LaunchType type=OS::Batch)
 
JobSpec & jobSpec ()
 useful if isoptional More...
 
void jobSpecUpdated ()
 
 mUseType (Batch, JobSpec)
 
 mUseType (JobSpec, ProcType)
 
bool saveProcPars (const IOObj &) const
 
uiString selected () const
 
const uiString selectedInfo () const
 
uiBatchJobDispatcherLauncherselectedLauncher ()
 
void setJobName (const char *)
 
void setJobSpec (const JobSpec &)
 
void setWantBatch (bool)
 
bool start ()
 can be false if isoptional More...
 
bool start (Batch::ID &)
 
bool wantBatch () const
 
- Public Member Functions inherited from uiGroup
 uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true)
 
virtual ~uiGroup ()
 
uiObjectattachObj ()
 
const uiObjectattachObj () const
 
uiObjecthAlignObj ()
 
uiObjecthCenterObj ()
 
virtual uiMainWinmainwin ()
 
 operator const uiGroupObj * () const
 
 operator const uiObject & () const
 
 operator uiGroupObj * ()
 
 operator uiObject & ()
 
uiParentparent ()
 
const uiParentparent () const
 
virtual Notifier< uiBaseObject > & postFinalise ()
 
virtual Notifier< uiBaseObject > & preFinalise ()
 
void setBorder (int)
 
void setChildrenSensitive (bool)
 
void setFrame (bool yn=true)
 
void setHAlignObj (uiGroup *o)
 
void setHAlignObj (uiObject *o)
 
void setHCenterObj (uiGroup *o)
 
void setHCenterObj (uiObject *o)
 
void setHSpacing (int)
 
void setIsMain (bool)
 internal use only. Tells the layout manager it's a toplevel mngr. More...
 
void setNoBackGround ()
 
virtual void setSize (const uiSize &)
 
void setSpacing (int s=0)
 
void setVSpacing (int)
 
- Public Member Functions inherited from uiParent
uiSize actualsize (bool inclborder=true) const
 
uiSize actualSize (bool include_border) const
 
void addChild (uiBaseObject &)
 
void attach (constraintType t, int margin=-1)
 
void attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true)
 
void attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true)
 
void attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal)
 
Color backgroundColor () const
 
const ObjectSet< uiBaseObject > * childList () const
 
void deepRedraw (CallBacker *=0)
 
virtual void display (bool yn, bool shrk=false, bool maximize=false)
 
const uiFontfont () const
 
bool hasFocus () const
 
bool isDisplayed () const
 
uiObjectmainObject ()
 
const uiObjectmainObject () const
 
void manageChld (uiBaseObject &, uiObjectBody &)
 
uiParentBodypbody ()
 
const uiParentBodypbody () const
 
int prefHNrPics () const
 
int prefVNrPics () const
 
virtual void reDraw (bool deep)
 
Color roBackgroundColor () const
 
bool sensitive () const
 
void setBackgroundColor (const Color &c)
 
void setCaption (const uiString &c)
 
void setCursor (const MouseCursor &c)
 
void setFocus ()
 
void setFont (const uiFont &f)
 
void setPrefHeight (int h)
 
void setPrefHeightInChar (float h)
 
void setPrefHeightInChar (int h)
 
void setPrefWidth (int w)
 
void setPrefWidthInChar (float w)
 
void setPrefWidthInChar (int w)
 
void setSensitive (bool yn=true)
 
void setStretch (int h, int v)
 
void shallowRedraw (CallBacker *=0)
 
int stretch (bool h) const
 
void translateText ()
 
- Public Member Functions inherited from uiBaseObject
 uiBaseObject (const char *nm, uiBody *=0)
 
virtual ~uiBaseObject ()
 
int beginCmdRecEvent (const char *msg=0)
 
int beginCmdRecEvent (od_uint64 id, const char *msg=0)
 
uiBodybody ()
 
const uiBodybody () const
 
void clear ()
 
void endCmdRecEvent (int refnr, const char *msg=0)
 
void endCmdRecEvent (od_uint64 id, int refnr, const char *msg=0)
 
void finalise ()
 
bool finalised () const
 
virtual QWidget * getWidget ()
 
const QWidget * getWidget () const
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
virtual BufferString getName () const
 
bool getNameFromPar (const IOPar &)
 
virtual const name_typename () const
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
virtual void setName (const char *nm)
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 

Public Attributes

Notifier< uiBatchJobDispatcherSelchecked
 
Notifier< uiBatchJobDispatcherSelselectionChange
 

Protected Member Functions

void fldChck (CallBacker *)
 
void init (bool optional)
 
void initFlds (CallBacker *)
 
bool noLaunchersAvailable () const
 
void optsPush (CallBacker *)
 
void selChg (CallBacker *)
 
int selIdx () const
 
- Protected Member Functions inherited from uiGroup
virtual void attach_ (constraintType, uiObject *oth, int margin=-1, bool reciprocal=true)
 
void bodyDel (CallBacker *)
 
virtual uiObjectmainobject ()
 
virtual void reDraw_ (bool deep)
 
void reSizeChildren (const uiObject *, float, float)
 
void setFrameStyle (int)
 
void setShrinkAllowed (bool)
 
bool shrinkAllowed ()
 
void uiobjDel (CallBacker *)
 
- Protected Member Functions inherited from uiParent
 uiParent (const char *nm, uiParentBody *)
 
- Protected Member Functions inherited from uiBaseObject
void setBody (uiBody *b)
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 

Protected Attributes

uiCheckBoxdobatchbox_ = nullptr
 
BufferString jobname_ = "batch_processing"
 
JobSpec jobspec_
 
uiButtonoptsbut_
 
uiGenInputselfld_ = nullptr
 only when isoptional More...
 
ObjectSet< uiBatchJobDispatcherLauncheruidispatchers_
 
- Protected Attributes inherited from uiGroup
uiGroupParentBodybody_
 
uiGroupObjgrpobj_
 
- Protected Attributes inherited from uiBaseObject
Notifier< uiBaseObjectfinaliseDone
 triggered when finalising finished More...
 
Notifier< uiBaseObjectfinaliseStart
 triggered when about to start finalising More...
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 
- Static Public Member Functions inherited from uiGroup
static uiGroupgtDynamicCastToGrp (QWidget *)
 
- Static Public Member Functions inherited from uiBaseObject
static void addCmdRecorder (const CallBack &)
 
static void removeCmdRecorder (const CallBack &)
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Detailed Description

Lets user select a batch job dispatcher suited for the job.

<>

Constructor & Destructor Documentation

◆ uiBatchJobDispatcherSel() [1/2]

uiBatchJobDispatcherSel::uiBatchJobDispatcherSel ( uiParent ,
bool  optional,
ProcType  pt = JobSpec::NonODBase,
OS::LaunchType  type = OS::Batch 
)

◆ uiBatchJobDispatcherSel() [2/2]

uiBatchJobDispatcherSel::uiBatchJobDispatcherSel ( uiParent ,
bool  optional,
const JobSpec &   
)

Member Function Documentation

◆ fldChck()

void uiBatchJobDispatcherSel::fldChck ( CallBacker )
protected

◆ init()

void uiBatchJobDispatcherSel::init ( bool  optional)
protected

◆ initFlds()

void uiBatchJobDispatcherSel::initFlds ( CallBacker )
protected

◆ jobSpec()

JobSpec& uiBatchJobDispatcherSel::jobSpec ( )
inline

useful if isoptional

◆ jobSpecUpdated()

void uiBatchJobDispatcherSel::jobSpecUpdated ( )

◆ mUseType() [1/2]

uiBatchJobDispatcherSel::mUseType ( Batch  ,
JobSpec   
)

◆ mUseType() [2/2]

uiBatchJobDispatcherSel::mUseType ( JobSpec  ,
ProcType   
)

◆ noLaunchersAvailable()

bool uiBatchJobDispatcherSel::noLaunchersAvailable ( ) const
inlineprotected

◆ optsPush()

void uiBatchJobDispatcherSel::optsPush ( CallBacker )
protected

◆ saveProcPars()

bool uiBatchJobDispatcherSel::saveProcPars ( const IOObj ) const

◆ selChg()

void uiBatchJobDispatcherSel::selChg ( CallBacker )
protected

◆ selected()

uiString uiBatchJobDispatcherSel::selected ( ) const

◆ selectedInfo()

const uiString uiBatchJobDispatcherSel::selectedInfo ( ) const

◆ selectedLauncher()

uiBatchJobDispatcherLauncher* uiBatchJobDispatcherSel::selectedLauncher ( )

◆ selIdx()

int uiBatchJobDispatcherSel::selIdx ( ) const
protected

◆ setJobName()

void uiBatchJobDispatcherSel::setJobName ( const char *  )

◆ setJobSpec()

void uiBatchJobDispatcherSel::setJobSpec ( const JobSpec &  )

◆ setWantBatch()

void uiBatchJobDispatcherSel::setWantBatch ( bool  )

◆ start() [1/2]

bool uiBatchJobDispatcherSel::start ( )

can be false if isoptional

◆ start() [2/2]

bool uiBatchJobDispatcherSel::start ( Batch::ID )

◆ wantBatch()

bool uiBatchJobDispatcherSel::wantBatch ( ) const

Member Data Documentation

◆ checked

Notifier<uiBatchJobDispatcherSel> uiBatchJobDispatcherSel::checked

◆ dobatchbox_

uiCheckBox* uiBatchJobDispatcherSel::dobatchbox_ = nullptr
protected

◆ jobname_

BufferString uiBatchJobDispatcherSel::jobname_ = "batch_processing"
protected

◆ jobspec_

JobSpec uiBatchJobDispatcherSel::jobspec_
protected

◆ optsbut_

uiButton* uiBatchJobDispatcherSel::optsbut_
protected

◆ selectionChange

Notifier<uiBatchJobDispatcherSel> uiBatchJobDispatcherSel::selectionChange

◆ selfld_

uiGenInput* uiBatchJobDispatcherSel::selfld_ = nullptr
protected

only when isoptional

◆ uidispatchers_

ObjectSet<uiBatchJobDispatcherLauncher> uiBatchJobDispatcherSel::uidispatchers_
protected

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