OpendTect  6.6
Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
uiBouncy::BouncyDisplay Class Reference

Display a bouncing beachball. Mouse control: X, Y axes of mouse correspond to the cross-line and in-line axes respectively. Keyboard controls: Left & right arrow keys - cross-line axis Up & down keys - in-line axis Q - quit game Space - pause/resume Mouse move - move paddle +/- - increase/decrease speed of ball. More...

Inheritance diagram for uiBouncy::BouncyDisplay:
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Public Member Functions

void addBouncy (visBeachBall::BallProperties)
 
Coord3 getBallPosition () const
 
visBeachBall::BallProperties getBallProperties () const
 
const visBase::TransformationgetDisplayTransformation () const
 
Coord3 getPaddlePosition () const
 
bool ispaused () const
 
bool isstopped () const
 
void removeBouncy ()
 
int sceneid () const
 
void setBallPosition (const Coord3 &)
 
void setBallProperties (const visBeachBall::BallProperties &)
 
void setDisplayTransformation (const visBase::Transformation *)
 
void setPaddlePosition (const Coord3 &)
 
void setScale ()
 
void setSceneID (const int)
 
void start ()
 
void stop ()
 
- Public Member Functions inherited from visBase::VisualObjectImpl
virtual void fillPar (IOPar &) const
 
MaterialgetMaterial ()
 
const MaterialgetMaterial () const
 
bool isRightHandSystem () const
 
void readLock ()
 
void readUnLock ()
 
void setLockable ()
 
void setMaterial (Material *)
 
void setRightHandSystem (bool yn)
 
bool tryReadLock ()
 
bool tryWriteLock ()
 
virtual bool usePar (const IOPar &)
 
void writeLock ()
 
void writeUnLock ()
 
- Public Member Functions inherited from visBase::VisualObject
NotifierAccessdeSelection ()
 
virtual bool getBoundingBox (Coord3 &min, Coord3 &max) const
 
virtual NotifierAccessrightClicked ()
 
const EventInforightClickedEventInfo () const
 
const TypeSet< int > * rightClickedPath () const
 
bool selectable () const
 
NotifierAccessselection ()
 
void setSelectable (bool yn)
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
virtual const char * getClassName () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
virtual BufferString getName () const
 
NodeStategetNodeState (int idx)
 
virtual float getPixelDensity () const
 
int id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
virtual const OD::Stringname () const
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
void select () const
 
bool serialize (const char *filename, bool binary=false)
 
void setID (int nid)
 
virtual void setName (const char *)
 
void setName (const uiString &uistr)
 
void setParent (DataObjectGroup *g)
 
void setPickable (bool actively, bool passively=true)
 
virtual void setPixelDensity (float dpi)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 
- Public Member Functions inherited from visSurvey::SurveyObject
virtual void acceptManipulation ()
 
virtual bool addAttrib ()
 
virtual bool allowMaterialEdit () const
 
virtual void allowShading (bool)
 
virtual bool allowsPicks () const
 
virtual bool alreadyTransformed (int attrib) const
 
virtual void annotateNextUpdateStage (bool yn)
 
virtual float calcDist (const Coord3 &pos) const
 
virtual bool canAddAttrib (int nrattribstoadd=1) const
 
virtual bool canBDispOn2DViewer () const
 
virtual bool canBeRemoved () const
 
virtual bool canDuplicate () const
 
virtual bool canEnableTextureInterpolation () const
 
virtual bool canHandleColTabSeqTrans (int) const
 
virtual bool canHaveMultipleAttribs () const
 
virtual bool canHaveMultipleTextures () const
 
virtual bool canRemoveAttrib () const
 
virtual bool canRemoveSelection () const
 
virtual bool canResetManipulation () const
 
virtual bool canSetColTabSequence () const
 
virtual void clearSelections ()
 
virtual bool displayedOnlyAtSections () const
 
void doRef ()
 
void doUnRef ()
 
virtual SurveyObjectduplicate (TaskRunner *) const
 
virtual void enableAttrib (int attrib, bool yn)
 
virtual void enableEditor (bool yn)
 
virtual void enableTextureInterpolation (bool)
 
virtual void fillPar (IOPar &) const
 
const Survey::Geometry3Dget3DSurvGeom () const
 
virtual const char * get3DSurvGeomName () const
 
virtual Pol2D3D getAllowedDataType () const
 
virtual Color getAnnotColor () const
 
virtual unsigned char getAttribTransparency (int) const
 
virtual AttribFormat getAttributeFormat (int attrib=-1) const
 
Color getBackgroundColor () const
 
virtual const RegularSeisDataPackgetCacheVolume (int attr) const
 
void getChannelName (int, uiString &) const
 
virtual visBase::TextureChannelsgetChannels () const
 
virtual visBase::TextureChannel2RGBAgetChannels2RGBA ()
 
const visBase::TextureChannel2RGBAgetChannels2RGBA () const
 
virtual void getChildren (TypeSet< int > &) const
 
virtual Color getColor () const
 
virtual const ColTab::MapperSetupgetColTabMapperSetup (int attrib, int version=0) const
 
virtual const ColTab::SequencegetColTabSequence (int) const
 
virtual DataPack::ID getDataPackID (int attrib) const
 
virtual DataPackMgr::ID getDataPackMgrID () const
 
virtual void getDataTraceBids (TypeSet< BinID > &) const
 
virtual Interval< float > getDataTraceRange () const
 
virtual DataPack::ID getDisplayedDataPackID (int attrib) const
 
virtual Pos::GeomID getGeomID () const
 
virtual const TypeSet< float > * getHistogram (int attrib) const
 
virtual void getLineWidthBounds (int &min, int &max)
 
virtual NotifierAccessgetLockNotifier ()
 
virtual NotifierAccessgetManipulationNotifier ()
 
virtual BufferString getManipulationString () const
 
virtual const MouseCursorgetMouseCursor () const
 
virtual void getMousePosInfo (const visBase::EventInfo &, Coord3 &xyzpos, BufferString &val, BufferString &info) const
 
virtual void getMousePosInfo (const visBase::EventInfo &, IOPar &) const
 
virtual NotifierAccessgetMovementNotifier ()
 
virtual MultiID getMultiID () const
 
virtual Coord3 getNormal (const Coord3 &pos) const
 
virtual void getObjectInfo (BufferString &) const
 
virtual void getPickingMessage (BufferString &msg) const
 
virtual void getRandomPos (DataPointSet &, TaskRunner *) const
 
virtual void getRandomPosCache (int attrib, DataPointSet &) const
 
virtual int getResolution () const
 
virtual BufferString getResolutionName (int) const
 
bool getSaveInSessionsFlag () const
 
virtual ScenegetScene ()
 
virtual const ScenegetScene () const
 
virtual int getSceneID () const
 
virtual const Attrib::SelSpecgetSelSpec (int attrib, int version=0) const
 
virtual const TypeSet< Attrib::SelSpec > * getSelSpecs (int attrib) const
 
virtual void getTraceKeyPath (TrcKeyPath &, TypeSet< Coord > *=0) const
 
virtual Coord3 getTranslation () const
 
virtual TrcKeyZSampling getTrcKeyZSampling (int attrib) const
 
int getUpdateStageNr () const
 
virtual const ZAxisTransformgetZAxisTransform () const
 
virtual bool hasColor () const
 
virtual bool hasPosModeManipulator () const
 
virtual bool hasSingleColorFallback () const
 
virtual bool hasSpecificLineColor () const
 
virtual bool isAngle (int attrib) const
 
bool isAnyAttribEnabled () const
 
virtual bool isAttribEnabled (int attrib) const
 
virtual bool isInlCrl () const
 
virtual bool isLocked () const
 
virtual bool isManipulated () const
 
virtual bool isManipulatorShown () const
 
virtual bool isPicking () const
 
virtual bool isVerticalPlane () const
 
virtual const OD::LineStylelineStyle () const
 
virtual void lock (bool yn)
 
virtual float maxDist () const
 
virtual int nrAttribs () const
 
virtual int nrResolutions () const
 
virtual int nrTextures (int attrib) const
 
virtual void otherObjectsMoved (const ObjectSet< const SurveyObject > &, int whichobj)
 
virtual void readAuxData ()
 
virtual bool removeAttrib (int attrib)
 
virtual bool removeSelections (TaskRunner *)
 
virtual void resetManipulation ()
 
virtual int selectedTexture (int attrib) const
 
virtual void selectTexture (int attrib, int texture)
 
virtual void set3DSurvGeom (const Survey::Geometry3D *)
 
virtual void setAngleFlag (int attrib, bool yn)
 
virtual void setAnnotColor (Color)
 
virtual void setAttribTransparency (int, unsigned char)
 
virtual bool setChannels2RGBA (visBase::TextureChannel2RGBA *)
 
virtual void setColor (Color)
 
virtual void setColTabMapperSetup (int, const ColTab::MapperSetup &, TaskRunner *)
 
virtual void setColTabSequence (int, const ColTab::Sequence &, TaskRunner *)
 
virtual bool setDataPackID (int attrib, DataPack::ID, TaskRunner *)
 
virtual bool setDataVolume (int attrib, const RegularSeisDataPack *, TaskRunner *)
 
virtual void setLineStyle (const OD::LineStyle &)
 
virtual void setOnlyAtSectionsDisplay (bool)
 
virtual void setRandomPosData (int attrib, const DataPointSet *, TaskRunner *)
 
virtual void setResolution (int, TaskRunner *)
 
void setSaveInSessionsFlag (bool yn)
 
virtual void setScene (Scene *scn)
 
virtual void setSelSpec (int, const Attrib::SelSpec &)
 
virtual void setSelSpecs (int attrib, const TypeSet< Attrib::SelSpec > &)
 
virtual void setTranslation (const Coord3 &)
 
void setUserRefs (int attrib, BufferStringSet *nms)
 
virtual bool setZAxisTransform (ZAxisTransform *, TaskRunner *)
 
virtual void showManipulator (bool yn)
 
virtual void snapToTracePos (Coord3 &) const
 
virtual bool swapAttribs (int a0, int a1)
 
virtual bool textureInterpolationEnabled () const
 
virtual void turnOnSelectionMode (bool)
 
virtual void updateMouseCursorCB (CallBacker *)
 
virtual bool usePar (const IOPar &)
 
virtual bool usesColor () const
 

Static Public Member Functions

static BouncyDisplaycreate () mCreateDataObj(BouncyDisplay)
 
- Static Public Member Functions inherited from visBase::VisualObjectImpl
static const char * sKeyIsOn ()
 
static const char * sKeyMaterial ()
 
static const char * sKeyMaterialID ()
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static int getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 
- Static Public Member Functions inherited from visSurvey::SurveyObject
static float sDefMaxDist ()
 
static const char * sKeyAttribs ()
 
static const char * sKeyColTabID ()
 
static const char * sKeyLocked ()
 
static const char * sKeyMapper ()
 
static const char * sKeyNrAttribs ()
 
static const char * sKeyNrVersions ()
 
static const char * sKeySelTexture ()
 
static const char * sKeySequence ()
 
static const char * sKeySurvey ()
 
static const char * sKeyTC2RGBA ()
 
static const char * sKeyTextTrans ()
 

Public Attributes

Notifier< BouncyDisplaynewEvent
 

Protected Member Functions

 ~BouncyDisplay ()
 
void eventCB (CallBacker *)
 
void keyPressCB (CallBacker *)
 
void movePaddleDown ()
 
void movePaddleLeft ()
 
void movePaddleRight ()
 
void movePaddleUp ()
 
void setSceneEventCatcher (visBase::EventCatcher *)
 
void zScaleCB (CallBacker *)
 
- Protected Member Functions inherited from visBase::VisualObjectImpl
 VisualObjectImpl (bool selectable)
 
virtual ~VisualObjectImpl ()
 
int addChild (osg::Node *)
 
int childIndex (const osg::Node *) const
 
void insertChild (int pos, osg::Node *)
 
virtual void materialChangeCB (CallBacker *)
 
void removeChild (osg::Node *)
 
void setGroupNode (DataObject *)
 
virtual void setGroupNode (osg::Group *)
 Must be called during construction. More...
 
- Protected Member Functions inherited from visBase::VisualObject
 VisualObject (bool selectable=false)
 
 ~VisualObject ()
 
void triggerDeSel ()
 
void triggerRightClick (const EventInfo *)
 
void triggerSel ()
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
void doAddNodeState (NodeState *ns)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
void updateNodemask ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 
- Protected Member Functions inherited from visSurvey::SurveyObject
 SurveyObject ()
 
 ~SurveyObject ()
 
void initAdaptiveMouseCursor (CallBacker *eventcb, int objid, int inplanedragkeys, MouseCursor &)
 

Protected Attributes

visBase::BeachBall * bb_
 
visBase::EventCatchereventcatcher_
 
bool ispaused_
 
bool isstopped_
 
visBase::Cube * paddle_
 
SoRotation * rotation_
 
int sceneid_
 
- Protected Attributes inherited from visBase::VisualObjectImpl
Materialmaterial_
 
bool righthandsystem_
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 
- Protected Attributes inherited from visSurvey::SurveyObject
BufferString errmsg_
 
bool locked_
 
const Survey::Geometry3Ds3dgeom_
 
bool saveinsessionsflag_
 
Scenescene_
 
BufferString survname_
 
int updatestagenr_
 
ObjectSet< BufferStringSetuserrefs_
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 
- Public Types inherited from visSurvey::SurveyObject
enum  AttribFormat {
  None , Cube , Traces , RandomPos ,
  OtherFormat
}
 
- Static Protected Member Functions inherited from visSurvey::SurveyObject
static int cValNameOffset ()
 

Detailed Description

Display a bouncing beachball. Mouse control: X, Y axes of mouse correspond to the cross-line and in-line axes respectively. Keyboard controls: Left & right arrow keys - cross-line axis Up & down keys - in-line axis Q - quit game Space - pause/resume Mouse move - move paddle +/- - increase/decrease speed of ball.

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Constructor & Destructor Documentation

◆ ~BouncyDisplay()

uiBouncy::BouncyDisplay::~BouncyDisplay ( )
protected

Member Function Documentation

◆ addBouncy()

void uiBouncy::BouncyDisplay::addBouncy ( visBeachBall::BallProperties  )

◆ create()

static BouncyDisplay* uiBouncy::BouncyDisplay::create ( )
static

◆ eventCB()

void uiBouncy::BouncyDisplay::eventCB ( CallBacker )
protected

◆ getBallPosition()

Coord3 uiBouncy::BouncyDisplay::getBallPosition ( ) const

◆ getBallProperties()

visBeachBall::BallProperties uiBouncy::BouncyDisplay::getBallProperties ( ) const

◆ getDisplayTransformation()

const visBase::Transformation* uiBouncy::BouncyDisplay::getDisplayTransformation ( ) const
virtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ getPaddlePosition()

Coord3 uiBouncy::BouncyDisplay::getPaddlePosition ( ) const

◆ ispaused()

bool uiBouncy::BouncyDisplay::ispaused ( ) const

◆ isstopped()

bool uiBouncy::BouncyDisplay::isstopped ( ) const

◆ keyPressCB()

void uiBouncy::BouncyDisplay::keyPressCB ( CallBacker )
protected

◆ movePaddleDown()

void uiBouncy::BouncyDisplay::movePaddleDown ( )
protected

◆ movePaddleLeft()

void uiBouncy::BouncyDisplay::movePaddleLeft ( )
protected

◆ movePaddleRight()

void uiBouncy::BouncyDisplay::movePaddleRight ( )
protected

◆ movePaddleUp()

void uiBouncy::BouncyDisplay::movePaddleUp ( )
protected

◆ removeBouncy()

void uiBouncy::BouncyDisplay::removeBouncy ( )

◆ sceneid()

int uiBouncy::BouncyDisplay::sceneid ( ) const

◆ setBallPosition()

void uiBouncy::BouncyDisplay::setBallPosition ( const Coord3 )

◆ setBallProperties()

void uiBouncy::BouncyDisplay::setBallProperties ( const visBeachBall::BallProperties )

◆ setDisplayTransformation()

void uiBouncy::BouncyDisplay::setDisplayTransformation ( const visBase::Transformation )
virtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ setPaddlePosition()

void uiBouncy::BouncyDisplay::setPaddlePosition ( const Coord3 )

◆ setScale()

void uiBouncy::BouncyDisplay::setScale ( )

◆ setSceneEventCatcher()

void uiBouncy::BouncyDisplay::setSceneEventCatcher ( visBase::EventCatcher )
protectedvirtual

Reimplemented from visBase::VisualObject.

◆ setSceneID()

void uiBouncy::BouncyDisplay::setSceneID ( const int  )

◆ start()

void uiBouncy::BouncyDisplay::start ( )

◆ stop()

void uiBouncy::BouncyDisplay::stop ( )

◆ zScaleCB()

void uiBouncy::BouncyDisplay::zScaleCB ( CallBacker )
protected

Member Data Documentation

◆ bb_

visBase::BeachBall* uiBouncy::BouncyDisplay::bb_
protected

◆ eventcatcher_

visBase::EventCatcher* uiBouncy::BouncyDisplay::eventcatcher_
protected

◆ ispaused_

bool uiBouncy::BouncyDisplay::ispaused_
protected

◆ isstopped_

bool uiBouncy::BouncyDisplay::isstopped_
protected

◆ newEvent

Notifier<BouncyDisplay> uiBouncy::BouncyDisplay::newEvent

◆ paddle_

visBase::Cube* uiBouncy::BouncyDisplay::paddle_
protected

◆ rotation_

SoRotation* uiBouncy::BouncyDisplay::rotation_
protected

◆ sceneid_

int uiBouncy::BouncyDisplay::sceneid_
protected

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